Big Tower Tiny Square Series

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Big Tower Tiny Square Series Average ratng: 3,8/5 153 reviews

After a powerful storm sets a series of devastating events in motion, an unlikely hero. Cuphead is a classic run and gun action game.

2016 is coming to an end and it's a tradition here at bontegames that I make a list of my personal top 10 free browser games of the year.So fire up your favourite browser, here's the bontegames 2016 top 10 web games!byEverything must go in this stylish puzzler until you are left with an empty room. byA puzzle platformer where you can't jump but should think how to grow, change and reach the exit. byWelcome to the theatre, let the surreal point and click maestros of Rusty Lake mess with your mind. byHumanity is extinct but the possibility exists to grow it again, that is, if you can solve this excellent puzzler. byAnother fine escape the room game by Robamimi, expanding her ever growing escape room universe. byRun and jump your way through corridors filled with traps and puzzles by platformer master Jussi Simpanen.

byAnother beautifully crafted Miss Libellule point and click adventure by Jo99. byIt starts with a blank screen and the damaged controls of your spaceship, just click (a lot) to uncover the rest. byPeculiar, relaxing, interesting, challenging, fascinating, those are all qualities of this excellent puzzler by Hamster On Coke.

byKlocki comes without words or instructions, it doesn't need any because it's a pure and brilliant puzzle game and it's my personal number 1 browser game of 2016! That's it for my personal favourites of 2016. What were yours? I'm looking forward to read yours in the comments below!From the bontegames side, there were 3 new games that hit your browsers in 2016:, and and 2 new games that hit your mobile devices: What's inside the box? - and Blocky XMAS -I hope you enjoyed this list and I'm wishing you a very very happy happy 2017! This was, digging through all this year's browser games, for bontegames dot com! Hohoho, it's a fine tradition here at bontegames that I make a Christmas themed game every year, well, it's time to ring those Christmas bells because here's my new game 'Blocky XMAS'!(Inspired by the flash game 'a blocky Christmas' with 16 levels that I made a couple of years ago, but different and bigger and better!)You are the star and you are magnetic.

Tower

Can you put all the Christmas tree blocks into place in 40 levels of Christmassy puzzle fun?The app is 100% free, so what are you waiting for? Get it now for your iPhone/iPad or Android phone/tablet by clicking your favourite app store below.

After reading the comments, if I have one thing to say, it is that people feel like this game has a lot of cliche elements, that it is just another platformer. I do think that in this case, you should try to focus on what makes this game unique, and that is, tiny square, huge levels. I think it would be a good idea to make even bigger levels, but, for those who have a small screen, or who don't like huge levels, add a zoom feature (basically you could zoom in and out).People also blame the simplicity of the graphic, but honestly. This is a game design choice, you decide. I think it is fine, it is simple, but fine. This game is really cool!

I played it on armorgames, and to be honest it is one of my favorite games I played in a while. Only thing though is that it is short, after 2 hours I completed my first run. Yeah, it has some replayability value, but I would enjoy more replayability. Maybe put higher difficulties (checkpoints only when you complete a floor or no checkpoint at all). Another great, but expensive option would be to put a procedural generation system, to make random levels. Due to the simplicity of the game I think that could possibly be done. You could also add a level editor and a steam workshop, which would, I think, be rather simple and probably a need for this game.

And, lastly, you could just simply add more content. I think the game could also use more than one soundtrack.

Avatar musik sign up. Perhaps a good idea would be to put one soundtrack per mode. I played the demo to this, and honestly, it could use improvements, graphics for one.

Having everything be a single color is a no-go graphics wise.second it needs more content than just what is in the demo and what's promised. All of those modes are completely overdone. And don't get me started with the freaking vertical and horizontal momentum. The system needs an overhaul.it would need ALL of what I mentioned to actually be steam quality. I have played games that are barely even the quality that should be put on steam, and it had a better feel to it.the game falls for being A: TOO basic, and B: to weak of a game.