The Little Acre Full Walkthrough

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The Little Acre Full Walkthrough Average ratng: 4,8/5 4676 reviews

About this walkthrough

0 (0) Walkthrough The Little Acre Dress without waking Lily Click on the shirt (on Dougal — old dog on the floor). Then take a wooden stick from the jaws of Dougal. You need to click on a stick when Dougal will begin to yawn and open its mouth. There is inventory in the upper.

This is a complete walkthrough for The Little Acre.

Using this walkthrough will get you through the game with the least amount of time and wandering around, but may spoil the game and fun of exploring.

Items which can be picked up as inventory items and items which can be constructed by combining or using other items are written with bold text for emphasis.

- Take the shirt that is covering Dougal.
- Take the stick from Dougal's mouth.
- Use the stick to get trousers. You will automatically get a sandwich from trouser pockets.
- Use the sandwich on Dougal. Dougal eats half of it, and you will get half sandwich.
- Use the stick on Dougal.
- Throw the half sandwich on sweater.
- When Dougal opens his mouth, replace the sweater with stick.
- Take boots.
- Use the ladder.
- Take the water jug to get an empty jug.
- Walk to back garden.
- Use the empty jug with water pump.
- Use the pump. It breaks, and you get a handle.
- Use the handle to open the shed door.
- Take the pitchfork from the floor.
- Return to the pump and use the pitchfork with the stump to get a makeshift hammer.
- Use the hammer with broken pump.
- Take the jug of water.
- Go back inside, walk through the house and go to front garden.
- Check the letter box. Take letters three times.
- Read the letter in the box.
- Take crystal from the box.
- Go back inside the house and enter Arthur's room.
- Check Arthur's machine.
- Read the notebook.
- Pour jug of water into the funnel.
- Put the crystal into the slot.
- Check ohm and lbs indicators which are located around the crystal slot.
- Adjust ohm switch and weight switch on the left to match the indicator readings.
- Push the button on the floor, beside the bed.
- You should now see a pattern on the floor, with the text Clonfira. Study the pattern.
- Use Arthur's machine again and enter the pattern with buttons that are labeled '?'.

The pattern on the wall.
- Exit the room and pick up footstool from the house.
- Go back to the shed.
- Use the light switch.
- Try to pick up an item labeled '?' from the shelf.
- Use stool with the broken shelf.
- Pick up Arthur's puzzle box.
- Return to the house.
- Go to Arthur's room and pick up the mask.
- Exit the room and use the mask on Dougal.
- When Lily comes down, use the puzzle box on Lily. Watch the sequence in which the dance moves happen, then operate the puzzle box and choose corresponding moves in the same order by rotating the dial.

The correct moves below, compare to this dial.Dial.
1Lily's move.
2Lily's move.
3Lily's move.
4Lily's move.

- When the box opens, take the key.
- Go back to the shed.
- Use the key on the keyhole in the machine.
- (As Lily) Inspect the prep table.
- Try to pick up the empty bag.
- Take the cooking pot that is behind Dougal.
- Use Dougal on the cupboard.
- Use Dougal on the door and when he's distracted, pick up oats from the ceiling.
- Inspect the prep table again to make breakfast.
- (As Aidan) Search Arthur's belongings.
- Pick up Arthur's hat.
- Pick up orb.
- Use the orb on the empty socket on the left to charge the orb.
- Take the orb and put it in the empty socket to the right as fast as you can to open the door.
- (As Lily) Go the right side of the house. Try to pick up the spanner.
- Search the coal bunker to find a bone.
- Search the tractor engine to get a rope.
- Tie the rope to the tree branch.
- Use the bone on Dougal.
- Watch the cutscene, after which you automatically get a sword.
- Use the sword on the evil gnome.
- Go inside the house.
- (As Aidan) Touch the lamp to form a bridge and then move on.
- Touch the yellow lamp to form a bridge towards the doorway. Go to the blue lamp. Touch the blue lamp to open the door, but it will change bridge positions. Go along the existing bridges to the doorway and use the exit.
- (As Lily) Go to Arthur's room and pick up Sir Fuzzle Puff (teddy).
- Go to the shed.
- Use teddy on the adventure machine.
- Pick up a piece of paper to get a note.
- Use the note on Dougal.
- Use the adventure machine.
- (As Aidan) Touch the lamp to form a bridge and then move on.
- Go to the lower right corner and touch the lamp. Walk on the bridge that forms.
- Touch the lamp and walk over to the door in the upper right corner.
- Touch the lamp and walk to the blue lamp.
- Touch the blue lamp to open the door and then walk to the lower right corner again.
- Touch the lamp and go to the middle island.
- Touch the lamp to form a bridge to the door and use the exit.
- (As Lily) Exit the laboratory.
- (As Aidan) Walk on to meet Merr.
- (As Lily) Touch the lamp and then move on and walk until you meet a monster.
- Use the sword on the monster's tentacle.
- (As Aidan) Follow Merr and enter the shrine.
- Pick up the glove from the corner.
- Go through the door and use the glove on blue light (the glove changes to crystal in the inventory).
- Use the crystal on machine.
- Pick up the screwdriver from the corner.
- Go through the door and use the screwdriver on big flower to active the screen over the waterfall.
- Walk closer to the waterfall to scare off creature and then place the hat on the receptacle.
- Study the cubes in the water to find a pattern.
- Use the panel on the wall and enter the pattern using the buttons.

The correct pattern in the pool.
- (As Lily) Walk up to meet Bugsy.
(You will see a cutscene with Aidan going back home and meeting Nina.)
- Take vine.
- Use Bugsy with the ledge.
- Jump in the flower.
- Use pen exit.
- Keep walking right until you find three plants. Pick up birrel fur.
- Show birrel fur to Bugsy.
- Go inside the plant that Bugsy is pointing.
- (As Aidan) Go to the walkway of the dam.
- Use the ladder.
- Use the mask on the cat on the wall.
- Pick up the key from the broken flowerpot.
- Use the key to open padlock (you will get the padlock in the inventory).
- Open unlocked vent.
- Use the padlock on the door handle.
- Open unlocked vent.
- Enter the building through the opened window.
- Use another window to go out again.
- Try to cross the dam to go to Nina's lab.
- Immediately after the bird attacks, pick up a feather.
- Use the feather on cat.
- Go across to Nina's lab.
- After Nina tells you what she needs, exit the lab and walk right to the lift and use the lift.
- Take magnetron from the microwave oven.
- Go out through the window again.
- Cross the dam to Nina's lab.
- Enter Nina's lab and give magnetron to Nina.
- Go through the portal on the wall.
- (As Lily) Walk along the path to find Arthur's grave.
- (As Aidan) Follow Lily's appearance along the path to the right.
- (As Lily) Talk to dad. While he is distracting illusion monster, use Bugsy with the ledge.
- Walk to the platform over illusion monster.
- Use vine on illusion monster.
- Use Bugsy with vine.
- Jump down on Aidan.
- Use vine with turret.
- (As Aidan) Walk left, and keep chasing Merr.
- (As Lily) Enter the shrine.
- Look at the pool.
- Try to take the glove and a radio conversation follows.
- Take the glove.
- Exit the shrine and go back to illusion monster.
- Throw the glove to gas.
- Push illusion monster.
- Watch cutscenes that follow.

The game is finished!
THE GAME IS FINISHED. CONGRATULATIONS!!!

Home

Aidan

Start by taking the shirt from Dougal the dog's back, then the stick from his mouth. Use the stick to get the trousers from the nearby chair. Give the sandwich to Dougal, then offer the stick to him so that he rolls over. Throw the half-sandwich on to the sweater on Lily's bed, and Dougal will end up with the sweater in his mouth. Swap the stick for the sweater when Dougal's mouth is open. Put on your boots (beneath the bed). Now get up and leave the room Welcome to The Little Acre.

Pick up the empty jug from the small table. Walk down and pick up the footstool, then exit through the door to the right. Walk over to the right and use your empty jug on the pump, then use the pump and you will break off the handle. Try to open the shed door, then break it open using your handle. Go inside and pick up the pitchfork from the floor. Go back outside and use the pitchfork on the stump just to the left of the pump. Now use your new hammer on the broken pump, and pick up the jug. Return left and go back into the house.

Go out through the left door into the front garden. Open the letter box and read all of the letters inside. Take the crystal from the box, before heading back into the house. Go through the back right door (next to the ladder) into Arthur's room. Pick up the mask from the bed. Press the red button on the floor to close the blinds. Next examine Arthur's machine to the right of the bed. Pour water from your jug into the funnel, then insert the crystal into the slot. Back out and adjust the weight switch to 3 and the resistance switch to 4. Back out to see a pattern on the wall, then examine the machine again. Light the crystals in the top right grid as follows:

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This is not the correct pattern, and in fact you shouldn't know this until later in the game Phone home. Now light the following crystals:

Now the generator will start working All this power .. from a crystal?. Leave the room and you will automatically replace the water jug on the table. Go down and out the right door, then continue right and enter the shed. Use the light switch on the wall in the shed. Try to reach the object at the top of the shelves on the right and the bottom shelf will break. Use your stepladder on the broken shelf, then pick up Arthur's puzzle box.

Return to the house and go inside. Use your mask to scare Dougal, then Lily will slide downstairs Avoided the consequences. Show Lily the puzzle box, then open it by selecting the finger stops in this order:

  • Second from top
  • Top
  • Second from bottom
  • Bottom

Make sure you get this right on the first try When in doubt, dance it out, then take the key from inside. Go back outside to the right and into the shed. Use the key in the keyhole within the machine in here.

Lily

Go over to the prep table and pick up the bag of oats to find out that it is empty - you will then break the bowl. Grab the cooking pot from behind Dougal and you will put it over the fire. Next use Dougal on the cupboard to the left. Open the cupboard and you will get a new bowl and put it on the table. Use Dougal on the door to the left to distract him, then quickly click on the bag of oats up high to the right to get it Silly Doggy. Use the prep table once more to make your breakfast I did this all by myself.

Aidan in Clonfira

Aidan

Welcome to Clonfira Walk up the stairs and examine Arthur's belongings. Examine the book and pipe, then take the hat and the orb. Go and put the orb in the empty slot on the left. As soon as you can, pick it back up and put it into the next empty slot But if you turn it this way... Go through the open door.

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Lily

Go around to the right side of the house and pull the spanner loose from the front of the tractor. Examine the engine in the front of the tractor and you will get a stretchy rope. Search the small coal bunker just to the left and you will find a bone. Go just over to the right and use your rope on the large tree branch. Try to use the rope slingshot, but you are not strong enough. Give the bone to Dougal, and you will end up in another part of the yard with a wooden sword. Use your sword on the evil gnome Never suspected a thing. Go through the front door into the house.

Aidan

Touch the yellow lamp, then walk over the bridge. Touch the next yellow lamp, then go over the new bridges and touch the blue lamp. Now you can head through the exit door on the right.

Lily

Go through the door on the right into Arthur's room. Pick up Sir Fuzzle Puff from the bed. Now press the red button on the floor 20 times in a row Blind goes up!. Leave this room and go through the other right door into the back garden. Enter the shed on the right and pick up a piece of paper from the floor. Put your teddy bear into the machine and it will disappear. Use your note on Dougal, then get into the machine Godspeed Sir Fuzzlepuff.

Aidan

Touch the next yellow lamp. Now go down to the bottom lamp and touch it. Walk around and touch the left, middle and right yellow lamps. Now touch the blue lamp to open the next exit door. Touch the left yellow lamp again, then the middle lamp and go through the exit door.

Both in Clonfira

Lily

After arriving in Clonfira, just go through the doorway.

Aidan

Walk forward over the next path to meet Merr.

Lily

Touch the yellow lamp, then walk over the bridge. Walk towards the next lamp and a creature will grab you; quickly attack its tentacle with your sword Didn't Panic. You will be eaten anyway.

Aidan

After Merr finishes talking, go through the shrine entrance after him. Walk forward to see Merr trying to fix his machine. Pick up the glove from the left. Go through the doorway to the bottom right and use the glove on the blue light to get a crystal. Use this crystal on the side of Merr's machine. Pick up the screwdriver from the overturned toolbox on the left. Go through the doorway at the bottom right again and go up the long walkway. Touch the large purple plant 10 times Wibble wobble. Now use your screwdriver on the flower to remove the obstruction. Go down to the cubes in the water and place your hat on the receptacle to the left - some of the cubes will now glow.

Go over to the panel on the left to see another 4x4 grid. Enter the following pattern Merrrrrr?:

Lily

Walk up the path to a raised platform with another large creature.

Aidan Back Home

Aidan

You will automatically search for Lily and then run outside to meet Nina, who agrees to help you.

Lily

Go over and pull on the vine, then use Bugsy on the ledge to be helped up. Jump into the flower, then use the doggy door to leave. Walk down the path and you will end up on a small floating island. Continue right and up along the path to find 3 more large flowers. Pick up the small piece of birrel fur from next to the right flower, then go back and give it to Bugsy. Follow him to the flowers and climb into the middle flower I'm gonna call you Bugsy.

Aidan

After Nina leaves, go out to the walkway to the left of the waterfalls, and climb the ladder. Scare the cat using your mask, then pick up the key from underneath the broken flower pot. Use the key on the padlock beneath the window, then open the unlocked vent. After the door is opened and closed again, use the padlock on the door handle. Open the unlocked vent again, and this time the window will be opened, so you can climb inside.

Climb straight back out through the window over the oven, then try to walk along the ledge to Nina's lab. Quickly grab the feather that gets stuck above you, then use this to tickle the cat. Now walk along the ledge successfully. Once inside, go through the door immediately to your right. After talking to Nina, leave her lab again. Go to the far right and use the elevator to end up back in the kitchen. Walk over and use the microwave oven to remove the magnetron from inside. Climb out through the window again Involving a certain microwave casserole. While you are out on the ledge, try to drop the magnetron down into the waterfall No way to treat an ancient manuscript.

Walk along the ledge and enter Nina's lab again. Give her the magnetron, then head through the portal Dam!.

Lily

Head up the path Arthur.

Aidan Back in Clonfira

Aidan

Go right along the path until you are captured by Merr and his illusion monster.

Lily

When you are facing the illusion monster, talk to Aidan to get him to distract the monster, then quickly use Bugsy on the ledge to the right. Walk up to the top so you are on the ledge above the monster. Use your vine on the monster, then use Bugsy on the vine. Jump down on to Aidan, then use the vine on the turret; you will end up jumping further down after Aidan and the monster Not too late.

Aidan

Walk down along the path and follow Merr. After you cross a narrow platform, you will be separated again.

Lily

Walk up to the right into the shrine entrance. Continue into the room and look at the pictures on the wall behind the pool. After you see Dougal die, try to take the glove from the side of the machine. After the conversation with Nina, take the glove from the machine. Go back outside to the lower left. Follow the path back around to the illusion monster. Use your glove on the gas coming from its mouth, then click on its belly and you will end up getting through the portal Now, I am alone.

Both Back Home

You will now get achievements for completing the game There and back again. There are also achievements for completing the game in under an hour The Little Speedrun, for completing the game without any hints Probably used a walkthrough. If you used a full solution at all during the game you would have received It's dangerous to go alone, otherwise you will now get Let go of my hand.